THE DIVISION RESURGENCE
Lead World Design & Level Design
A multiplayer third-person shooter mobile game. It will take place in the same world as famous IP, though will have a story independent of the regional IP storyline.
Role of project: Open world, Level Mission Design Leader
Responsibilities: Leading the Campaign creation (Main Mission, BOSS combat) and open-world gameplay.
Response for the initial Unreal Engine Level Editor build-up and design quest system.
Involved Technical Narrative Achieve and Side Mission.
Worked with the Art team to rebuild Open World Maps in Unreal Engine.
Gameplay Example: