THE DIVISION RESURGENCE

Lead World Design & Level Design

A multiplayer third-person shooter mobile game. It will take place in the same world as famous IP, though will have a story independent of the regional IP storyline.

Role of project: Open world, Level Mission Design Leader

Responsibilities: Leading the Campaign creation (Main Mission, BOSS combat) and open-world gameplay.

Response for the initial Unreal Engine Level Editor build-up and design quest system.

Involved Technical Narrative Achieve and Side Mission.

Worked with the Art team to rebuild Open World Maps in Unreal Engine.

Gameplay Example:

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DIRECTIVE 8020 - Advanced Game Designer